John Romero Net Worth
John Romero was born on October 28, 1967 as Alfonso John Romero. He is known for his work on Quake (1996), Final Doom (1996) and Wolfenstein 3D (1992).
| Net Worth | $2 Million |
| Date Of Birth | October 28, 1967 |
| Profession | Miscellaneous Crew, Director, Art Department |
| Spouse | Brenda Romero |
| Nicknames | John Romero, Alfonso John Romero, Romero, Alfonso John |
| Star Sign | Scorpio |
| # | Quote |
|---|---|
| 1 | We had a skin for a little arrow, and it was 1300 x 960 pixels. It was out of control. - Relating a story in which a small arrow was textured so large it would not fix on people's monitors of the era |
| # | Fact |
|---|---|
| 1 | Now, after his second company "Monkeystone Games" wasn't that successful, he and his old-time friend Tom Hall start their own company
|
| 2 | Originally believed that Ion Storm could produce Daikatana in only 7 months. In the end, he and his crew needed more than 4 years to finish the game, because many coders and designers left the company during development. |
| 3 | Co-founded the game development company Ion Storm after quitting Id Software, because he felt the artistic nature of the games worked on at Id were given less attention than the technical aspects of the games. |
Miscellaneous
| Title | Year | Status | Character |
|---|---|---|---|
| Hyperspace Delivery Boy! | 2002 | Video Game lead programmer | |
| Doom 64 | 1997 | Video Game programmer | |
| Quake | 1996 | Video Game level designer / programmer | |
| Final Doom | 1996 | Video Game level designer / programmer | |
| Doom II: Hell on Earth | 1994 | Video Game programmer | |
| Ultimate Doom | 1993 | Video Game programmer | |
| Spear of Destiny | 1992 | Video Game software engineer | |
| 'Goodbye, Galaxy!' Episode IV: Secret of the Oracle | 1991 | Video Game programming team | |
| 'Goodbye, Galaxy!' Episode V: The Armageddon Machine | 1991 | Video Game programming team | |
| Aliens Ate My Baby Sitter! | 1991 | Video Game software engineer | |
| Pyramids of Egypt | 1987 | Video Game game designer / programmer |
Director
| Title | Year | Status | Character |
|---|---|---|---|
| Daikatana | 2000 | Video Game | |
| Wolfenstein 3D | 1992 | Video Game |
Art Department
| Title | Year | Status | Character |
|---|---|---|---|
| Doom 64 | 1997 | Video Game designer | |
| Pyramids of Egypt | 1987 | Video Game graphics |
Producer
| Title | Year | Status | Character |
|---|---|---|---|
| Hexen | 1995 | Video Game executive producer | |
| Heretic | 1994 | Video Game executive producer |
Actor
| Title | Year | Status | Character |
|---|---|---|---|
| Infinite Mhz | 1999 | TV Series |
Assistant Director
| Title | Year | Status | Character |
|---|---|---|---|
| Cyber-C.H.I.C. | 1990 | second assistant director |
Sound Department
| Title | Year | Status | Character |
|---|---|---|---|
| Pyramids of Egypt | 1987 | Video Game sound |
Thanks
| Title | Year | Status | Character |
|---|---|---|---|
| JonTron | 2010 | TV Series special thanks - 1 episode | |
| Gauntlet: Seven Sorrows | 2005 | Video Game special thanks | |
| Anachronox: The Movie | 2003 | Video thanks |
Self
| Title | Year | Status | Character |
|---|---|---|---|
| Game Loading: Rise of the Indies | 2015 | Documentary | Himself |
| Gameplay | 2013 | Documentary | Himself |
| How Video Games Changed the World | 2013 | TV Movie documentary | Himself |
| Get Lamp | 2010 | Documentary | Himself |
| It's in the Game | 2008 | Documentary | |
| Code Monkeys | 2007 | TV Series | Himself |
| The Story of Computer Graphics | 1999 | Documentary | Interviewee |